Reverse Simplicity Mafia Scum (V1)

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Reverse Simplicity Mafia Scum (V1)

Post by Reverse Simplicity on Wed Sep 08, 2010 3:29 am

You awake with a chill down your spine; you check your clock which reads 12:30. You slowly come to a realization that you have slept in. You spring out of bed, race through your morning routine and hurry out the door to work, there is a small itch on your brain, you think there is something out of the ordinary but you can’t quite put your finger on it. Just as you reach in the mailbox and discover there is not mail you have an epiphany! You realize you did not see a single person on your way to work In fact the whole town seemed to be still asleep.

You knock on a few doors but no one answers. You head home to see if there is anything on the news about what is going on. On your way you see a half dozen people in a quiet discussion and you hurry over to them. They fill you in that during the night the rest of the town was affected by some sort of mysterious poison, although there are two people who appear to have been stabbed to death. You stand there stunned for a bit and abruptly get a very painful headache that only lasts for a couple of seconds. You all decide to talk about it more tomorrow after having a deep sleep, who knows this might be all a terrible nightmare.

On your way home you notice a fog rolling into town. Nothing strange about it until you notice its colour. The fog is purple. you briskly walk to your front door steps and the fog has completely surrounded you by now. You can barely see your hand as you raise it to your face, but as you walk in the door it clears up. As the adrenaline rush comes to an end you discover that you are extremely tired and head up to bed, you are asleep before your head hits your pillows.



Last edited by Reverse Simplicity on Wed Oct 06, 2010 4:30 am; edited 8 times in total


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Re: Reverse Simplicity Mafia Scum (V1)

Post by Reverse Simplicity on Wed Sep 08, 2010 3:33 am

MOST IMPORTANT
1. Reverse Simplicity is always right. No exceptions

Rules To Not Break:
2. Mafia is a game. Please try to have fun while playing it. Blatant personal attacks on other players will result in modkill, auto-loss, and being blacklisted from my future games.
3. You have been given a win condition and it is your job to try and fulfill it. If you deliberately play against your win condition and deliberately hurt your faction with your play, don’t be shocked to find yourself modkilled, auto-lossed, and blacklisted from of my future games.
4. Do not quote your role PM. Do not quote from any mod-provided private QT. Both these will result in modkill and auto-loss.Feel free to quote from your role PM and QT thread, All role PMs are above just make sure it does not break any other rules.
5. Talking about the game outside the thread or any mod-provided QT is forbidden. Unless the offense is incredibly minor (i.e. brief mention of the game without discussing any of its content), this will result in a modkill and auto-loss.
6. If you have the ability to edit or delete your posts, do not do so. Unless the offense is incredibly minor (i.e. fixing spelling or grammar without modifying the original content of the post), this will result in a modkill and auto-loss.
7. Unreadable text is forbidden. This includes but is not limited to incredibly small text and invisible text.
8. Dead players may not speak in the thread once they are dead. Not even a simple “Bah” post. I’ve never heard a dead body say “Bah” before.

Rules Of Voting And Deadlines:
9. Votes must be bolded and in the form Vote: Reverse Simplicity.
10. You have the option to Vote: No Lynch on any given day.
11. Unvotes must be bolded. They are not required but would be preferred (hint: if you don’t want to piss me off, unvote before you change your vote).
12. A lynch occurs when a majority is reached. For an odd number of players, this is (n+1)/2. For an even number of players, this is (n/2)+1. For example, Day 1 will have 12 players alive, and (12/2)+1 = 7 votes to lynch.
13. After a lynch occurs, there will be a 24 hour twilight. During this time everybody but the lynchee will be able to talk. At the end of twilight, the lynchee’s role will be revealed and the game will proceed into night. Note: A deadline No Lynch will caught the game to skip twilight and proceed directly into night.
14. If no player reaches a majority of votes by the deadline on a given day, No Lynch will occur.
15. If a player does not submit a night action by the end of any given night, they will not act that night.

Rules Of Activity And Prods:
16. If a player goes 48 hours without posting in-thread, they will be prodded. If they do not post in-thread within 48 hours following a prod, they will be replaced.
17. Please let your mod know if you will be on V/LA – post it in-thread and bolded or PM it directly to me. If a player hasn’t directly told me they will be on V/LA I will not acknowledge it and probably won’t even know about it.
18. If I have to prod any player more than twice per day, they will be automatically replaced.
19. Players may request a prod on another player in the following format: Mod: Please prod <playername>. This is only to be done if a player has gone without posting for 48 hours and I have missed prodding them.
20. If there are less than 10 posts in-thread within a 48 hour period I will send out a massprod. If overall activity continues to be a problem, I reserve the right to shorten day deadlines.

Rules Unrelated To The Previous Categories:
21. If something is going wrong, please PM me with the problem.
22. My color is DarkRed. Do not use it.
23. Vote counts will be posted daily and by request if necessary. If you wish to request a vote count, please post it in the following format: Mod: Requesting Vote Count.
24. If you have a night ability you must submit to me your choice of use by the night deadline. Failure to do so will result in your ability being wasted, or if I choose I will decide how to use it. (You have been warned)


Last edited by Reverse Simplicity on Wed Sep 15, 2010 3:27 am; edited 4 times in total


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Re: Reverse Simplicity Mafia Scum (V1)

Post by Reverse Simplicity on Wed Sep 08, 2010 3:35 am

Although there are an odd number of players this game will start at night 0.
Deadline will be created when the required numbers of players have confirmed they are ready to start.

Due to a pm I have received, I decided to release to flavor text. Although I am not completely happy with it I hope you enjoy reading it.

Role PMS have been sent out. do not post here as it is night 0. Confirm by sending in your night action(s).


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Re: Reverse Simplicity Mafia Scum (V1)

Post by Reverse Simplicity on Wed Oct 06, 2010 4:34 am

The night 0 will be over 24 hours after receiving the 4th confirmation PM. Confirmed participants will be listed, anyone not confirmed by night 1 will be modkilled.

Confirmed list
Alex
Eggs
SO
Mikey
Darth
IICR

6 confirmed, Day 1 will commence by 11:30am Thursday 7th OCT EST. If all night actions have been sent in earlier then it will begin then.

Goodluck!


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Re: Reverse Simplicity Mafia Scum (V1)

Post by Reverse Simplicity on Wed Oct 06, 2010 11:49 am

Pre-game: TT has been Mod killed after reverse got told many times not to expect him online. TT died Roleless...The game will begin with 6. 2 left to send in night actions.

Update: Tim Tam has cheated death, amazingly he is alive and well.


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Re: Reverse Simplicity Mafia Scum (V1)

Post by Reverse Simplicity on Thu Oct 07, 2010 3:44 am

Day 1 begins, you awake to find yourself in this bitter reality that the previous events that occured where not a nightmare. You lace your shoes up and head to the town center again. The town is still eerily quiet.

There are others just arriving to the center and you do a headcount out loud... 4, 5 and you is 6. Supreme overlord is missing. You all scurry over to his house and find him tied in ropes and his head has been cleanly cut off.

Supreme Overlord has been killed, nothing was found on him to reveal his identity. Probably because he was tied up he never had a chance to defend himself.


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Re: Reverse Simplicity Mafia Scum (V1)

Post by Alex Steiner on Thu Oct 07, 2010 4:04 am

Why is there no info? Will we get flips? I hate it when you don't know what you've achieved from a lynch.


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Re: Reverse Simplicity Mafia Scum (V1)

Post by Reverse Simplicity on Thu Oct 07, 2010 4:11 am

Enjoy the hating then Wink There are ways for more information to be announced. But the rules are known by me and anyone I choose to tell. This game is Reverse Simplicity mafia, it is reversely simple to play Wink


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Re: Reverse Simplicity Mafia Scum (V1)

Post by Alex Steiner on Thu Oct 07, 2010 4:13 am

Sad Crying or Very sad

Evil or Very Mad


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Re: Reverse Simplicity Mafia Scum (V1)

Post by The King of Eggs on Thu Oct 07, 2010 6:20 am

Ouch, Mindscrew Mark II anyone?


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Re: Reverse Simplicity Mafia Scum (V1)

Post by Alex Steiner on Thu Oct 07, 2010 6:24 am

NO


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Re: Reverse Simplicity Mafia Scum (V1)

Post by The King of Eggs on Thu Oct 07, 2010 6:24 am

LOL, it's evil.


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Re: Reverse Simplicity Mafia Scum (V1)

Post by Alex Steiner on Thu Oct 07, 2010 6:26 am

So, who killed Overlord? And I wonder if "nothing was found on him" means that it was taken by someone? Does this mean that someone knows his role, the killer perhaps?


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Re: Reverse Simplicity Mafia Scum (V1)

Post by The King of Eggs on Thu Oct 07, 2010 6:28 am

Seems possible, very unfortunate.


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Re: Reverse Simplicity Mafia Scum (V1)

Post by If I Could Rewind on Thu Oct 07, 2010 9:51 am

Maybe it's similar to my game and you always don't know who killed who, maybe it's a ability and maybe it was because he died before the game started.
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Re: Reverse Simplicity Mafia Scum (V1)

Post by Alex Steiner on Thu Oct 07, 2010 10:02 am

Going by what Reverse said, it's going to stay that way.

I think we should look at it more after we have more than one result.

What to do in the meantime?


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Re: Reverse Simplicity Mafia Scum (V1)

Post by Mikey b0y on Thu Oct 07, 2010 10:27 am

so wats this about lord being killed?
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Re: Reverse Simplicity Mafia Scum (V1)

Post by Alex Steiner on Thu Oct 07, 2010 10:32 am

Well, we all had night actions, either a roleblock or a kill, to use Night 0. After the resolution of the actions, Overlord was dead. He was also roleblocked.

So, yeah.


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Re: Reverse Simplicity Mafia Scum (V1)

Post by Mikey b0y on Thu Oct 07, 2010 10:41 am

how may players are left then?
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Re: Reverse Simplicity Mafia Scum (V1)

Post by Mikey b0y on Thu Oct 07, 2010 10:42 am

sorry i just scrolled up and so who is playing.

ignore my last question.
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Re: Reverse Simplicity Mafia Scum (V1)

Post by Alex Steiner on Thu Oct 07, 2010 10:50 am

There's 6 of us left alive: Alex, Mikey, Eggs, Rewind, Tim Tam, Darth.


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Re: Reverse Simplicity Mafia Scum (V1)

Post by The King of Eggs on Thu Oct 07, 2010 10:55 am

I can confirm that lord was rb'ed. I got a message stating that someone roleblocked me and I was tied up.


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Re: Reverse Simplicity Mafia Scum (V1)

Post by Darth Skywalkerbacca on Fri Oct 08, 2010 6:33 am

Talking about night 0 actions are basically useless I sugest trying to find scum instead.

My scum list
1. ?
2. ?
3. ?
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Re: Reverse Simplicity Mafia Scum (V1)

Post by Alex Steiner on Fri Oct 08, 2010 6:36 am

Very helpful.

Normally I'd agree, but this game is different. Everyone has actions, either a kill or a block or both. We get extra information on the night actions (we know whether Overlord was blocked and each player is PM'd with their roleblock status).

I thyink it's as good a way to start the day as any.


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Re: Reverse Simplicity Mafia Scum (V1)

Post by Mikey b0y on Fri Oct 08, 2010 9:53 am

I had got the same pm that eggs got. it said that someone tied me up in my sleep.
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Re: Reverse Simplicity Mafia Scum (V1)

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